CheemDS/source/main.cpp

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2022-10-09 16:38:09 +02:00
#include <nds.h>
#include <maxmod9.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
// git adds a nice header we can include to access the data
// this has the same name as the image
#include "cheems_base.h"
#include "cheems_hit.h"
#include "soundbank.h"
#include "soundbank_bin.h"
int counter = 0;
int bg3 = 0;
int randIndex = 0;
char t[100];
void clear()
{
iprintf("\x1b[2J");
}
void updateCounter()
{
clear();
sprintf(t, "\n\n\tHit cheems %d times", counter);
iprintf(t);
}
int random(int min, int max)
{
return min + rand() / (RAND_MAX / (max - min + 1) + 1);
}
void Ibase()
{
dmaCopy(cheems_baseBitmap, bgGetGfxPtr(bg3), 256 * 256);
dmaCopy(cheems_basePal, BG_PALETTE, 256 * 2);
}
void IHit()
{
dmaCopy(cheems_hitBitmap, bgGetGfxPtr(bg3), 256 * 256);
dmaCopy(cheems_hitPal, BG_PALETTE, 256 * 2);
}
void footer()
{
iprintf("\n\n\n\n\n\n\n (C) 2022, Mattia Mascarello\n github -> MatMasIt/CheemDS");
}
void IHitMessage()
{
char messages[12][100] = {
"\"Ouch\"",
"\"Loadming\"",
"\"Flamethwomer\"",
"\"Sciemence\"",
"\"No bonk pwease\"",
"\"So scare, concern\"",
"\"Much bonk\"",
"\"Go to horny jail\"",
"\"Cheemsburger\"",
"\"Invemstigate\"",
"\"Humg\""};
if (random(0, 200) == 2)
{
iprintf("\n\n I am just but a mere\n collection of machine code,\n trapped in this hellish\n man-made machine\"");
}
else
{
sprintf(t, "\n\n\t %s", messages[randIndex]);
iprintf(t);
}
}
int main(void)
{
// set the mode for 2 text layers and two extended background layers
videoSetMode(MODE_5_2D);
vramSetBankA(VRAM_A_MAIN_BG_0x06000000);
consoleDemoInit();
srand(time(NULL));
mmInitDefaultMem((mm_addr)soundbank_bin);
// load sound effects
mmLoadEffect(SFX_BONK);
mm_sound_effect bonk = {
{SFX_BONK}, // id
(int)(1.0f * (1 << 10)), // rate
0, // handle
255, // volume
0, // panning
};
bg3 = bgInit(3, BgType_Bmp8, BgSize_B8_256x256, 0, 0);
// dmaCopy(cheems_baseBitmap, bgGetGfxPtr(bg3), 256 * 256);
// dmaCopy(cheems_basePal, BG_PALETTE, 256 * 2);
int counting = 1;
mm_sfxhand amb = 0;
while (1)
{
swiWaitForVBlank();
if (keysCurrent())
{
IHit();
if (counting)
{
amb = mmEffectEx(&bonk);
counter++;
counting = 0;
randIndex = random(0, 11);
}
updateCounter();
IHitMessage();
footer();
}
else
{
counting = 1;
Ibase();
}
}
return 0;
}