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green-pass-simple/js/pako.min.js
2021-11-20 17:35:01 +01:00

3 lines
55 KiB
JavaScript

/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */
!function (t, e) { "object" == typeof exports && "undefined" != typeof module ? e(exports) : "function" == typeof define && define.amd ? define(["exports"], e) : e((t = "undefined" != typeof globalThis ? globalThis : t || self).pako = {}) }(this, (function (t) { "use strict"; function e(t) { let e = t.length; for (; --e >= 0;)t[e] = 0 } const a = 256, i = 286, n = 30, s = 15, r = new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0]), l = new Uint8Array([0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13]), o = new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7]), h = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]), d = new Array(576); e(d); const _ = new Array(60); e(_); const f = new Array(512); e(f); const c = new Array(256); e(c); const u = new Array(29); e(u); const w = new Array(n); function b(t, e, a, i, n) { this.static_tree = t, this.extra_bits = e, this.extra_base = a, this.elems = i, this.max_length = n, this.has_stree = t && t.length } let g, p, m; function k(t, e) { this.dyn_tree = t, this.max_code = 0, this.stat_desc = e } e(w); const v = t => t < 256 ? f[t] : f[256 + (t >>> 7)], y = (t, e) => { t.pending_buf[t.pending++] = 255 & e, t.pending_buf[t.pending++] = e >>> 8 & 255 }, x = (t, e, a) => { t.bi_valid > 16 - a ? (t.bi_buf |= e << t.bi_valid & 65535, y(t, t.bi_buf), t.bi_buf = e >> 16 - t.bi_valid, t.bi_valid += a - 16) : (t.bi_buf |= e << t.bi_valid & 65535, t.bi_valid += a) }, z = (t, e, a) => { x(t, a[2 * e], a[2 * e + 1]) }, A = (t, e) => { let a = 0; do { a |= 1 & t, t >>>= 1, a <<= 1 } while (--e > 0); return a >>> 1 }, E = (t, e, a) => { const i = new Array(16); let n, r, l = 0; for (n = 1; n <= s; n++)i[n] = l = l + a[n - 1] << 1; for (r = 0; r <= e; r++) { let e = t[2 * r + 1]; 0 !== e && (t[2 * r] = A(i[e]++, e)) } }, R = t => { let e; for (e = 0; e < i; e++)t.dyn_ltree[2 * e] = 0; for (e = 0; e < n; e++)t.dyn_dtree[2 * e] = 0; for (e = 0; e < 19; e++)t.bl_tree[2 * e] = 0; t.dyn_ltree[512] = 1, t.opt_len = t.static_len = 0, t.last_lit = t.matches = 0 }, Z = t => { t.bi_valid > 8 ? y(t, t.bi_buf) : t.bi_valid > 0 && (t.pending_buf[t.pending++] = t.bi_buf), t.bi_buf = 0, t.bi_valid = 0 }, U = (t, e, a, i) => { const n = 2 * e, s = 2 * a; return t[n] < t[s] || t[n] === t[s] && i[e] <= i[a] }, S = (t, e, a) => { const i = t.heap[a]; let n = a << 1; for (; n <= t.heap_len && (n < t.heap_len && U(e, t.heap[n + 1], t.heap[n], t.depth) && n++, !U(e, i, t.heap[n], t.depth));)t.heap[a] = t.heap[n], a = n, n <<= 1; t.heap[a] = i }, D = (t, e, i) => { let n, s, o, h, d = 0; if (0 !== t.last_lit) do { n = t.pending_buf[t.d_buf + 2 * d] << 8 | t.pending_buf[t.d_buf + 2 * d + 1], s = t.pending_buf[t.l_buf + d], d++, 0 === n ? z(t, s, e) : (o = c[s], z(t, o + a + 1, e), h = r[o], 0 !== h && (s -= u[o], x(t, s, h)), n--, o = v(n), z(t, o, i), h = l[o], 0 !== h && (n -= w[o], x(t, n, h))) } while (d < t.last_lit); z(t, 256, e) }, T = (t, e) => { const a = e.dyn_tree, i = e.stat_desc.static_tree, n = e.stat_desc.has_stree, r = e.stat_desc.elems; let l, o, h, d = -1; for (t.heap_len = 0, t.heap_max = 573, l = 0; l < r; l++)0 !== a[2 * l] ? (t.heap[++t.heap_len] = d = l, t.depth[l] = 0) : a[2 * l + 1] = 0; for (; t.heap_len < 2;)h = t.heap[++t.heap_len] = d < 2 ? ++d : 0, a[2 * h] = 1, t.depth[h] = 0, t.opt_len--, n && (t.static_len -= i[2 * h + 1]); for (e.max_code = d, l = t.heap_len >> 1; l >= 1; l--)S(t, a, l); h = r; do { l = t.heap[1], t.heap[1] = t.heap[t.heap_len--], S(t, a, 1), o = t.heap[1], t.heap[--t.heap_max] = l, t.heap[--t.heap_max] = o, a[2 * h] = a[2 * l] + a[2 * o], t.depth[h] = (t.depth[l] >= t.depth[o] ? t.depth[l] : t.depth[o]) + 1, a[2 * l + 1] = a[2 * o + 1] = h, t.heap[1] = h++, S(t, a, 1) } while (t.heap_len >= 2); t.heap[--t.heap_max] = t.heap[1], ((t, e) => { const a = e.dyn_tree, i = e.max_code, n = e.stat_desc.static_tree, r = e.stat_desc.has_stree, l = e.stat_desc.extra_bits, o = e.stat_desc.extra_base, h = e.stat_desc.max_length; let d, _, f, c, u, w, b = 0; for (c = 0; c <= s; c++)t.bl_count[c] = 0; for (a[2 * t.heap[t.heap_max] + 1] = 0, d = t.heap_max + 1; d < 573; d++)_ = t.heap[d], c = a[2 * a[2 * _ + 1] + 1] + 1, c > h && (c = h, b++), a[2 * _ + 1] = c, _ > i || (t.bl_count[c]++, u = 0, _ >= o && (u = l[_ - o]), w = a[2 * _], t.opt_len += w * (c + u), r && (t.static_len += w * (n[2 * _ + 1] + u))); if (0 !== b) { do { for (c = h - 1; 0 === t.bl_count[c];)c--; t.bl_count[c]--, t.bl_count[c + 1] += 2, t.bl_count[h]--, b -= 2 } while (b > 0); for (c = h; 0 !== c; c--)for (_ = t.bl_count[c]; 0 !== _;)f = t.heap[--d], f > i || (a[2 * f + 1] !== c && (t.opt_len += (c - a[2 * f + 1]) * a[2 * f], a[2 * f + 1] = c), _--) } })(t, e), E(a, d, t.bl_count) }, O = (t, e, a) => { let i, n, s = -1, r = e[1], l = 0, o = 7, h = 4; for (0 === r && (o = 138, h = 3), e[2 * (a + 1) + 1] = 65535, i = 0; i <= a; i++)n = r, r = e[2 * (i + 1) + 1], ++l < o && n === r || (l < h ? t.bl_tree[2 * n] += l : 0 !== n ? (n !== s && t.bl_tree[2 * n]++, t.bl_tree[32]++) : l <= 10 ? t.bl_tree[34]++ : t.bl_tree[36]++, l = 0, s = n, 0 === r ? (o = 138, h = 3) : n === r ? (o = 6, h = 3) : (o = 7, h = 4)) }, I = (t, e, a) => { let i, n, s = -1, r = e[1], l = 0, o = 7, h = 4; for (0 === r && (o = 138, h = 3), i = 0; i <= a; i++)if (n = r, r = e[2 * (i + 1) + 1], !(++l < o && n === r)) { if (l < h) do { z(t, n, t.bl_tree) } while (0 != --l); else 0 !== n ? (n !== s && (z(t, n, t.bl_tree), l--), z(t, 16, t.bl_tree), x(t, l - 3, 2)) : l <= 10 ? (z(t, 17, t.bl_tree), x(t, l - 3, 3)) : (z(t, 18, t.bl_tree), x(t, l - 11, 7)); l = 0, s = n, 0 === r ? (o = 138, h = 3) : n === r ? (o = 6, h = 3) : (o = 7, h = 4) } }; let F = !1; const L = (t, e, a, i) => { x(t, 0 + (i ? 1 : 0), 3), ((t, e, a, i) => { Z(t), i && (y(t, a), y(t, ~a)), t.pending_buf.set(t.window.subarray(e, e + a), t.pending), t.pending += a })(t, e, a, !0) }; var N = { _tr_init: t => { F || ((() => { let t, e, a, h, k; const v = new Array(16); for (a = 0, h = 0; h < 28; h++)for (u[h] = a, t = 0; t < 1 << r[h]; t++)c[a++] = h; for (c[a - 1] = h, k = 0, h = 0; h < 16; h++)for (w[h] = k, t = 0; t < 1 << l[h]; t++)f[k++] = h; for (k >>= 7; h < n; h++)for (w[h] = k << 7, t = 0; t < 1 << l[h] - 7; t++)f[256 + k++] = h; for (e = 0; e <= s; e++)v[e] = 0; for (t = 0; t <= 143;)d[2 * t + 1] = 8, t++, v[8]++; for (; t <= 255;)d[2 * t + 1] = 9, t++, v[9]++; for (; t <= 279;)d[2 * t + 1] = 7, t++, v[7]++; for (; t <= 287;)d[2 * t + 1] = 8, t++, v[8]++; for (E(d, 287, v), t = 0; t < n; t++)_[2 * t + 1] = 5, _[2 * t] = A(t, 5); g = new b(d, r, 257, i, s), p = new b(_, l, 0, n, s), m = new b(new Array(0), o, 0, 19, 7) })(), F = !0), t.l_desc = new k(t.dyn_ltree, g), t.d_desc = new k(t.dyn_dtree, p), t.bl_desc = new k(t.bl_tree, m), t.bi_buf = 0, t.bi_valid = 0, R(t) }, _tr_stored_block: L, _tr_flush_block: (t, e, i, n) => { let s, r, l = 0; t.level > 0 ? (2 === t.strm.data_type && (t.strm.data_type = (t => { let e, i = 4093624447; for (e = 0; e <= 31; e++, i >>>= 1)if (1 & i && 0 !== t.dyn_ltree[2 * e]) return 0; if (0 !== t.dyn_ltree[18] || 0 !== t.dyn_ltree[20] || 0 !== t.dyn_ltree[26]) return 1; for (e = 32; e < a; e++)if (0 !== t.dyn_ltree[2 * e]) return 1; return 0 })(t)), T(t, t.l_desc), T(t, t.d_desc), l = (t => { let e; for (O(t, t.dyn_ltree, t.l_desc.max_code), O(t, t.dyn_dtree, t.d_desc.max_code), T(t, t.bl_desc), e = 18; e >= 3 && 0 === t.bl_tree[2 * h[e] + 1]; e--); return t.opt_len += 3 * (e + 1) + 5 + 5 + 4, e })(t), s = t.opt_len + 3 + 7 >>> 3, r = t.static_len + 3 + 7 >>> 3, r <= s && (s = r)) : s = r = i + 5, i + 4 <= s && -1 !== e ? L(t, e, i, n) : 4 === t.strategy || r === s ? (x(t, 2 + (n ? 1 : 0), 3), D(t, d, _)) : (x(t, 4 + (n ? 1 : 0), 3), ((t, e, a, i) => { let n; for (x(t, e - 257, 5), x(t, a - 1, 5), x(t, i - 4, 4), n = 0; n < i; n++)x(t, t.bl_tree[2 * h[n] + 1], 3); I(t, t.dyn_ltree, e - 1), I(t, t.dyn_dtree, a - 1) })(t, t.l_desc.max_code + 1, t.d_desc.max_code + 1, l + 1), D(t, t.dyn_ltree, t.dyn_dtree)), R(t), n && Z(t) }, _tr_tally: (t, e, i) => (t.pending_buf[t.d_buf + 2 * t.last_lit] = e >>> 8 & 255, t.pending_buf[t.d_buf + 2 * t.last_lit + 1] = 255 & e, t.pending_buf[t.l_buf + t.last_lit] = 255 & i, t.last_lit++, 0 === e ? t.dyn_ltree[2 * i]++ : (t.matches++, e--, t.dyn_ltree[2 * (c[i] + a + 1)]++, t.dyn_dtree[2 * v(e)]++), t.last_lit === t.lit_bufsize - 1), _tr_align: t => { x(t, 2, 3), z(t, 256, d), (t => { 16 === t.bi_valid ? (y(t, t.bi_buf), t.bi_buf = 0, t.bi_valid = 0) : t.bi_valid >= 8 && (t.pending_buf[t.pending++] = 255 & t.bi_buf, t.bi_buf >>= 8, t.bi_valid -= 8) })(t) } }; var B = (t, e, a, i) => { let n = 65535 & t | 0, s = t >>> 16 & 65535 | 0, r = 0; for (; 0 !== a;) { r = a > 2e3 ? 2e3 : a, a -= r; do { n = n + e[i++] | 0, s = s + n | 0 } while (--r); n %= 65521, s %= 65521 } return n | s << 16 | 0 }; const C = new Uint32Array((() => { let t, e = []; for (var a = 0; a < 256; a++) { t = a; for (var i = 0; i < 8; i++)t = 1 & t ? 3988292384 ^ t >>> 1 : t >>> 1; e[a] = t } return e })()); var M = (t, e, a, i) => { const n = C, s = i + a; t ^= -1; for (let a = i; a < s; a++)t = t >>> 8 ^ n[255 & (t ^ e[a])]; return -1 ^ t }, H = { 2: "need dictionary", 1: "stream end", 0: "", "-1": "file error", "-2": "stream error", "-3": "data error", "-4": "insufficient memory", "-5": "buffer error", "-6": "incompatible version" }, j = { Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, Z_BINARY: 0, Z_TEXT: 1, Z_UNKNOWN: 2, Z_DEFLATED: 8 }; const { _tr_init: K, _tr_stored_block: P, _tr_flush_block: Y, _tr_tally: G, _tr_align: X } = N, { Z_NO_FLUSH: W, Z_PARTIAL_FLUSH: q, Z_FULL_FLUSH: J, Z_FINISH: Q, Z_BLOCK: V, Z_OK: $, Z_STREAM_END: tt, Z_STREAM_ERROR: et, Z_DATA_ERROR: at, Z_BUF_ERROR: it, Z_DEFAULT_COMPRESSION: nt, Z_FILTERED: st, Z_HUFFMAN_ONLY: rt, Z_RLE: lt, Z_FIXED: ot, Z_DEFAULT_STRATEGY: ht, Z_UNKNOWN: dt, Z_DEFLATED: _t } = j, ft = 258, ct = 262, ut = 103, wt = 113, bt = 666, gt = (t, e) => (t.msg = H[e], e), pt = t => (t << 1) - (t > 4 ? 9 : 0), mt = t => { let e = t.length; for (; --e >= 0;)t[e] = 0 }; let kt = (t, e, a) => (e << t.hash_shift ^ a) & t.hash_mask; const vt = t => { const e = t.state; let a = e.pending; a > t.avail_out && (a = t.avail_out), 0 !== a && (t.output.set(e.pending_buf.subarray(e.pending_out, e.pending_out + a), t.next_out), t.next_out += a, e.pending_out += a, t.total_out += a, t.avail_out -= a, e.pending -= a, 0 === e.pending && (e.pending_out = 0)) }, yt = (t, e) => { Y(t, t.block_start >= 0 ? t.block_start : -1, t.strstart - t.block_start, e), t.block_start = t.strstart, vt(t.strm) }, xt = (t, e) => { t.pending_buf[t.pending++] = e }, zt = (t, e) => { t.pending_buf[t.pending++] = e >>> 8 & 255, t.pending_buf[t.pending++] = 255 & e }, At = (t, e, a, i) => { let n = t.avail_in; return n > i && (n = i), 0 === n ? 0 : (t.avail_in -= n, e.set(t.input.subarray(t.next_in, t.next_in + n), a), 1 === t.state.wrap ? t.adler = B(t.adler, e, n, a) : 2 === t.state.wrap && (t.adler = M(t.adler, e, n, a)), t.next_in += n, t.total_in += n, n) }, Et = (t, e) => { let a, i, n = t.max_chain_length, s = t.strstart, r = t.prev_length, l = t.nice_match; const o = t.strstart > t.w_size - ct ? t.strstart - (t.w_size - ct) : 0, h = t.window, d = t.w_mask, _ = t.prev, f = t.strstart + ft; let c = h[s + r - 1], u = h[s + r]; t.prev_length >= t.good_match && (n >>= 2), l > t.lookahead && (l = t.lookahead); do { if (a = e, h[a + r] === u && h[a + r - 1] === c && h[a] === h[s] && h[++a] === h[s + 1]) { s += 2, a++; do { } while (h[++s] === h[++a] && h[++s] === h[++a] && h[++s] === h[++a] && h[++s] === h[++a] && h[++s] === h[++a] && h[++s] === h[++a] && h[++s] === h[++a] && h[++s] === h[++a] && s < f); if (i = ft - (f - s), s = f - ft, i > r) { if (t.match_start = e, r = i, i >= l) break; c = h[s + r - 1], u = h[s + r] } } } while ((e = _[e & d]) > o && 0 != --n); return r <= t.lookahead ? r : t.lookahead }, Rt = t => { const e = t.w_size; let a, i, n, s, r; do { if (s = t.window_size - t.lookahead - t.strstart, t.strstart >= e + (e - ct)) { t.window.set(t.window.subarray(e, e + e), 0), t.match_start -= e, t.strstart -= e, t.block_start -= e, i = t.hash_size, a = i; do { n = t.head[--a], t.head[a] = n >= e ? n - e : 0 } while (--i); i = e, a = i; do { n = t.prev[--a], t.prev[a] = n >= e ? n - e : 0 } while (--i); s += e } if (0 === t.strm.avail_in) break; if (i = At(t.strm, t.window, t.strstart + t.lookahead, s), t.lookahead += i, t.lookahead + t.insert >= 3) for (r = t.strstart - t.insert, t.ins_h = t.window[r], t.ins_h = kt(t, t.ins_h, t.window[r + 1]); t.insert && (t.ins_h = kt(t, t.ins_h, t.window[r + 3 - 1]), t.prev[r & t.w_mask] = t.head[t.ins_h], t.head[t.ins_h] = r, r++, t.insert--, !(t.lookahead + t.insert < 3));); } while (t.lookahead < ct && 0 !== t.strm.avail_in) }, Zt = (t, e) => { let a, i; for (; ;) { if (t.lookahead < ct) { if (Rt(t), t.lookahead < ct && e === W) return 1; if (0 === t.lookahead) break } if (a = 0, t.lookahead >= 3 && (t.ins_h = kt(t, t.ins_h, t.window[t.strstart + 3 - 1]), a = t.prev[t.strstart & t.w_mask] = t.head[t.ins_h], t.head[t.ins_h] = t.strstart), 0 !== a && t.strstart - a <= t.w_size - ct && (t.match_length = Et(t, a)), t.match_length >= 3) if (i = G(t, t.strstart - t.match_start, t.match_length - 3), t.lookahead -= t.match_length, t.match_length <= t.max_lazy_match && t.lookahead >= 3) { t.match_length--; do { t.strstart++, t.ins_h = kt(t, t.ins_h, t.window[t.strstart + 3 - 1]), a = t.prev[t.strstart & t.w_mask] = t.head[t.ins_h], t.head[t.ins_h] = t.strstart } while (0 != --t.match_length); t.strstart++ } else t.strstart += t.match_length, t.match_length = 0, t.ins_h = t.window[t.strstart], t.ins_h = kt(t, t.ins_h, t.window[t.strstart + 1]); else i = G(t, 0, t.window[t.strstart]), t.lookahead--, t.strstart++; if (i && (yt(t, !1), 0 === t.strm.avail_out)) return 1 } return t.insert = t.strstart < 2 ? t.strstart : 2, e === Q ? (yt(t, !0), 0 === t.strm.avail_out ? 3 : 4) : t.last_lit && (yt(t, !1), 0 === t.strm.avail_out) ? 1 : 2 }, Ut = (t, e) => { let a, i, n; for (; ;) { if (t.lookahead < ct) { if (Rt(t), t.lookahead < ct && e === W) return 1; if (0 === t.lookahead) break } if (a = 0, t.lookahead >= 3 && (t.ins_h = kt(t, t.ins_h, t.window[t.strstart + 3 - 1]), a = t.prev[t.strstart & t.w_mask] = t.head[t.ins_h], t.head[t.ins_h] = t.strstart), t.prev_length = t.match_length, t.prev_match = t.match_start, t.match_length = 2, 0 !== a && t.prev_length < t.max_lazy_match && t.strstart - a <= t.w_size - ct && (t.match_length = Et(t, a), t.match_length <= 5 && (t.strategy === st || 3 === t.match_length && t.strstart - t.match_start > 4096) && (t.match_length = 2)), t.prev_length >= 3 && t.match_length <= t.prev_length) { n = t.strstart + t.lookahead - 3, i = G(t, t.strstart - 1 - t.prev_match, t.prev_length - 3), t.lookahead -= t.prev_length - 1, t.prev_length -= 2; do { ++t.strstart <= n && (t.ins_h = kt(t, t.ins_h, t.window[t.strstart + 3 - 1]), a = t.prev[t.strstart & t.w_mask] = t.head[t.ins_h], t.head[t.ins_h] = t.strstart) } while (0 != --t.prev_length); if (t.match_available = 0, t.match_length = 2, t.strstart++, i && (yt(t, !1), 0 === t.strm.avail_out)) return 1 } else if (t.match_available) { if (i = G(t, 0, t.window[t.strstart - 1]), i && yt(t, !1), t.strstart++, t.lookahead--, 0 === t.strm.avail_out) return 1 } else t.match_available = 1, t.strstart++, t.lookahead-- } return t.match_available && (i = G(t, 0, t.window[t.strstart - 1]), t.match_available = 0), t.insert = t.strstart < 2 ? t.strstart : 2, e === Q ? (yt(t, !0), 0 === t.strm.avail_out ? 3 : 4) : t.last_lit && (yt(t, !1), 0 === t.strm.avail_out) ? 1 : 2 }; function St(t, e, a, i, n) { this.good_length = t, this.max_lazy = e, this.nice_length = a, this.max_chain = i, this.func = n } const Dt = [new St(0, 0, 0, 0, ((t, e) => { let a = 65535; for (a > t.pending_buf_size - 5 && (a = t.pending_buf_size - 5); ;) { if (t.lookahead <= 1) { if (Rt(t), 0 === t.lookahead && e === W) return 1; if (0 === t.lookahead) break } t.strstart += t.lookahead, t.lookahead = 0; const i = t.block_start + a; if ((0 === t.strstart || t.strstart >= i) && (t.lookahead = t.strstart - i, t.strstart = i, yt(t, !1), 0 === t.strm.avail_out)) return 1; if (t.strstart - t.block_start >= t.w_size - ct && (yt(t, !1), 0 === t.strm.avail_out)) return 1 } return t.insert = 0, e === Q ? (yt(t, !0), 0 === t.strm.avail_out ? 3 : 4) : (t.strstart > t.block_start && (yt(t, !1), t.strm.avail_out), 1) })), new St(4, 4, 8, 4, Zt), new St(4, 5, 16, 8, Zt), new St(4, 6, 32, 32, Zt), new St(4, 4, 16, 16, Ut), new St(8, 16, 32, 32, Ut), new St(8, 16, 128, 128, Ut), new St(8, 32, 128, 256, Ut), new St(32, 128, 258, 1024, Ut), new St(32, 258, 258, 4096, Ut)]; function Tt() { this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = _t, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new Uint16Array(1146), this.dyn_dtree = new Uint16Array(122), this.bl_tree = new Uint16Array(78), mt(this.dyn_ltree), mt(this.dyn_dtree), mt(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new Uint16Array(16), this.heap = new Uint16Array(573), mt(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new Uint16Array(573), mt(this.depth), this.l_buf = 0, this.lit_bufsize = 0, this.last_lit = 0, this.d_buf = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0 } const Ot = t => { if (!t || !t.state) return gt(t, et); t.total_in = t.total_out = 0, t.data_type = dt; const e = t.state; return e.pending = 0, e.pending_out = 0, e.wrap < 0 && (e.wrap = -e.wrap), e.status = e.wrap ? 42 : wt, t.adler = 2 === e.wrap ? 0 : 1, e.last_flush = W, K(e), $ }, It = t => { const e = Ot(t); var a; return e === $ && ((a = t.state).window_size = 2 * a.w_size, mt(a.head), a.max_lazy_match = Dt[a.level].max_lazy, a.good_match = Dt[a.level].good_length, a.nice_match = Dt[a.level].nice_length, a.max_chain_length = Dt[a.level].max_chain, a.strstart = 0, a.block_start = 0, a.lookahead = 0, a.insert = 0, a.match_length = a.prev_length = 2, a.match_available = 0, a.ins_h = 0), e }, Ft = (t, e, a, i, n, s) => { if (!t) return et; let r = 1; if (e === nt && (e = 6), i < 0 ? (r = 0, i = -i) : i > 15 && (r = 2, i -= 16), n < 1 || n > 9 || a !== _t || i < 8 || i > 15 || e < 0 || e > 9 || s < 0 || s > ot) return gt(t, et); 8 === i && (i = 9); const l = new Tt; return t.state = l, l.strm = t, l.wrap = r, l.gzhead = null, l.w_bits = i, l.w_size = 1 << l.w_bits, l.w_mask = l.w_size - 1, l.hash_bits = n + 7, l.hash_size = 1 << l.hash_bits, l.hash_mask = l.hash_size - 1, l.hash_shift = ~~((l.hash_bits + 3 - 1) / 3), l.window = new Uint8Array(2 * l.w_size), l.head = new Uint16Array(l.hash_size), l.prev = new Uint16Array(l.w_size), l.lit_bufsize = 1 << n + 6, l.pending_buf_size = 4 * l.lit_bufsize, l.pending_buf = new Uint8Array(l.pending_buf_size), l.d_buf = 1 * l.lit_bufsize, l.l_buf = 3 * l.lit_bufsize, l.level = e, l.strategy = s, l.method = a, It(t) }; var Lt = { deflateInit: (t, e) => Ft(t, e, _t, 15, 8, ht), deflateInit2: Ft, deflateReset: It, deflateResetKeep: Ot, deflateSetHeader: (t, e) => t && t.state ? 2 !== t.state.wrap ? et : (t.state.gzhead = e, $) : et, deflate: (t, e) => { let a, i; if (!t || !t.state || e > V || e < 0) return t ? gt(t, et) : et; const n = t.state; if (!t.output || !t.input && 0 !== t.avail_in || n.status === bt && e !== Q) return gt(t, 0 === t.avail_out ? it : et); n.strm = t; const s = n.last_flush; if (n.last_flush = e, 42 === n.status) if (2 === n.wrap) t.adler = 0, xt(n, 31), xt(n, 139), xt(n, 8), n.gzhead ? (xt(n, (n.gzhead.text ? 1 : 0) + (n.gzhead.hcrc ? 2 : 0) + (n.gzhead.extra ? 4 : 0) + (n.gzhead.name ? 8 : 0) + (n.gzhead.comment ? 16 : 0)), xt(n, 255 & n.gzhead.time), xt(n, n.gzhead.time >> 8 & 255), xt(n, n.gzhead.time >> 16 & 255), xt(n, n.gzhead.time >> 24 & 255), xt(n, 9 === n.level ? 2 : n.strategy >= rt || n.level < 2 ? 4 : 0), xt(n, 255 & n.gzhead.os), n.gzhead.extra && n.gzhead.extra.length && (xt(n, 255 & n.gzhead.extra.length), xt(n, n.gzhead.extra.length >> 8 & 255)), n.gzhead.hcrc && (t.adler = M(t.adler, n.pending_buf, n.pending, 0)), n.gzindex = 0, n.status = 69) : (xt(n, 0), xt(n, 0), xt(n, 0), xt(n, 0), xt(n, 0), xt(n, 9 === n.level ? 2 : n.strategy >= rt || n.level < 2 ? 4 : 0), xt(n, 3), n.status = wt); else { let e = _t + (n.w_bits - 8 << 4) << 8, a = -1; a = n.strategy >= rt || n.level < 2 ? 0 : n.level < 6 ? 1 : 6 === n.level ? 2 : 3, e |= a << 6, 0 !== n.strstart && (e |= 32), e += 31 - e % 31, n.status = wt, zt(n, e), 0 !== n.strstart && (zt(n, t.adler >>> 16), zt(n, 65535 & t.adler)), t.adler = 1 } if (69 === n.status) if (n.gzhead.extra) { for (a = n.pending; n.gzindex < (65535 & n.gzhead.extra.length) && (n.pending !== n.pending_buf_size || (n.gzhead.hcrc && n.pending > a && (t.adler = M(t.adler, n.pending_buf, n.pending - a, a)), vt(t), a = n.pending, n.pending !== n.pending_buf_size));)xt(n, 255 & n.gzhead.extra[n.gzindex]), n.gzindex++; n.gzhead.hcrc && n.pending > a && (t.adler = M(t.adler, n.pending_buf, n.pending - a, a)), n.gzindex === n.gzhead.extra.length && (n.gzindex = 0, n.status = 73) } else n.status = 73; if (73 === n.status) if (n.gzhead.name) { a = n.pending; do { if (n.pending === n.pending_buf_size && (n.gzhead.hcrc && n.pending > a && (t.adler = M(t.adler, n.pending_buf, n.pending - a, a)), vt(t), a = n.pending, n.pending === n.pending_buf_size)) { i = 1; break } i = n.gzindex < n.gzhead.name.length ? 255 & n.gzhead.name.charCodeAt(n.gzindex++) : 0, xt(n, i) } while (0 !== i); n.gzhead.hcrc && n.pending > a && (t.adler = M(t.adler, n.pending_buf, n.pending - a, a)), 0 === i && (n.gzindex = 0, n.status = 91) } else n.status = 91; if (91 === n.status) if (n.gzhead.comment) { a = n.pending; do { if (n.pending === n.pending_buf_size && (n.gzhead.hcrc && n.pending > a && (t.adler = M(t.adler, n.pending_buf, n.pending - a, a)), vt(t), a = n.pending, n.pending === n.pending_buf_size)) { i = 1; break } i = n.gzindex < n.gzhead.comment.length ? 255 & n.gzhead.comment.charCodeAt(n.gzindex++) : 0, xt(n, i) } while (0 !== i); n.gzhead.hcrc && n.pending > a && (t.adler = M(t.adler, n.pending_buf, n.pending - a, a)), 0 === i && (n.status = ut) } else n.status = ut; if (n.status === ut && (n.gzhead.hcrc ? (n.pending + 2 > n.pending_buf_size && vt(t), n.pending + 2 <= n.pending_buf_size && (xt(n, 255 & t.adler), xt(n, t.adler >> 8 & 255), t.adler = 0, n.status = wt)) : n.status = wt), 0 !== n.pending) { if (vt(t), 0 === t.avail_out) return n.last_flush = -1, $ } else if (0 === t.avail_in && pt(e) <= pt(s) && e !== Q) return gt(t, it); if (n.status === bt && 0 !== t.avail_in) return gt(t, it); if (0 !== t.avail_in || 0 !== n.lookahead || e !== W && n.status !== bt) { let a = n.strategy === rt ? ((t, e) => { let a; for (; ;) { if (0 === t.lookahead && (Rt(t), 0 === t.lookahead)) { if (e === W) return 1; break } if (t.match_length = 0, a = G(t, 0, t.window[t.strstart]), t.lookahead--, t.strstart++, a && (yt(t, !1), 0 === t.strm.avail_out)) return 1 } return t.insert = 0, e === Q ? (yt(t, !0), 0 === t.strm.avail_out ? 3 : 4) : t.last_lit && (yt(t, !1), 0 === t.strm.avail_out) ? 1 : 2 })(n, e) : n.strategy === lt ? ((t, e) => { let a, i, n, s; const r = t.window; for (; ;) { if (t.lookahead <= ft) { if (Rt(t), t.lookahead <= ft && e === W) return 1; if (0 === t.lookahead) break } if (t.match_length = 0, t.lookahead >= 3 && t.strstart > 0 && (n = t.strstart - 1, i = r[n], i === r[++n] && i === r[++n] && i === r[++n])) { s = t.strstart + ft; do { } while (i === r[++n] && i === r[++n] && i === r[++n] && i === r[++n] && i === r[++n] && i === r[++n] && i === r[++n] && i === r[++n] && n < s); t.match_length = ft - (s - n), t.match_length > t.lookahead && (t.match_length = t.lookahead) } if (t.match_length >= 3 ? (a = G(t, 1, t.match_length - 3), t.lookahead -= t.match_length, t.strstart += t.match_length, t.match_length = 0) : (a = G(t, 0, t.window[t.strstart]), t.lookahead--, t.strstart++), a && (yt(t, !1), 0 === t.strm.avail_out)) return 1 } return t.insert = 0, e === Q ? (yt(t, !0), 0 === t.strm.avail_out ? 3 : 4) : t.last_lit && (yt(t, !1), 0 === t.strm.avail_out) ? 1 : 2 })(n, e) : Dt[n.level].func(n, e); if (3 !== a && 4 !== a || (n.status = bt), 1 === a || 3 === a) return 0 === t.avail_out && (n.last_flush = -1), $; if (2 === a && (e === q ? X(n) : e !== V && (P(n, 0, 0, !1), e === J && (mt(n.head), 0 === n.lookahead && (n.strstart = 0, n.block_start = 0, n.insert = 0))), vt(t), 0 === t.avail_out)) return n.last_flush = -1, $ } return e !== Q ? $ : n.wrap <= 0 ? tt : (2 === n.wrap ? (xt(n, 255 & t.adler), xt(n, t.adler >> 8 & 255), xt(n, t.adler >> 16 & 255), xt(n, t.adler >> 24 & 255), xt(n, 255 & t.total_in), xt(n, t.total_in >> 8 & 255), xt(n, t.total_in >> 16 & 255), xt(n, t.total_in >> 24 & 255)) : (zt(n, t.adler >>> 16), zt(n, 65535 & t.adler)), vt(t), n.wrap > 0 && (n.wrap = -n.wrap), 0 !== n.pending ? $ : tt) }, deflateEnd: t => { if (!t || !t.state) return et; const e = t.state.status; return 42 !== e && 69 !== e && 73 !== e && 91 !== e && e !== ut && e !== wt && e !== bt ? gt(t, et) : (t.state = null, e === wt ? gt(t, at) : $) }, deflateSetDictionary: (t, e) => { let a = e.length; if (!t || !t.state) return et; const i = t.state, n = i.wrap; if (2 === n || 1 === n && 42 !== i.status || i.lookahead) return et; if (1 === n && (t.adler = B(t.adler, e, a, 0)), i.wrap = 0, a >= i.w_size) { 0 === n && (mt(i.head), i.strstart = 0, i.block_start = 0, i.insert = 0); let t = new Uint8Array(i.w_size); t.set(e.subarray(a - i.w_size, a), 0), e = t, a = i.w_size } const s = t.avail_in, r = t.next_in, l = t.input; for (t.avail_in = a, t.next_in = 0, t.input = e, Rt(i); i.lookahead >= 3;) { let t = i.strstart, e = i.lookahead - 2; do { i.ins_h = kt(i, i.ins_h, i.window[t + 3 - 1]), i.prev[t & i.w_mask] = i.head[i.ins_h], i.head[i.ins_h] = t, t++ } while (--e); i.strstart = t, i.lookahead = 2, Rt(i) } return i.strstart += i.lookahead, i.block_start = i.strstart, i.insert = i.lookahead, i.lookahead = 0, i.match_length = i.prev_length = 2, i.match_available = 0, t.next_in = r, t.input = l, t.avail_in = s, i.wrap = n, $ }, deflateInfo: "pako deflate (from Nodeca project)" }; const Nt = (t, e) => Object.prototype.hasOwnProperty.call(t, e); var Bt = function (t) { const e = Array.prototype.slice.call(arguments, 1); for (; e.length;) { const a = e.shift(); if (a) { if ("object" != typeof a) throw new TypeError(a + "must be non-object"); for (const e in a) Nt(a, e) && (t[e] = a[e]) } } return t }, Ct = t => { let e = 0; for (let a = 0, i = t.length; a < i; a++)e += t[a].length; const a = new Uint8Array(e); for (let e = 0, i = 0, n = t.length; e < n; e++) { let n = t[e]; a.set(n, i), i += n.length } return a }; let Mt = !0; try { String.fromCharCode.apply(null, new Uint8Array(1)) } catch (t) { Mt = !1 } const Ht = new Uint8Array(256); for (let t = 0; t < 256; t++)Ht[t] = t >= 252 ? 6 : t >= 248 ? 5 : t >= 240 ? 4 : t >= 224 ? 3 : t >= 192 ? 2 : 1; Ht[254] = Ht[254] = 1; var jt = t => { if ("function" == typeof TextEncoder && TextEncoder.prototype.encode) return (new TextEncoder).encode(t); let e, a, i, n, s, r = t.length, l = 0; for (n = 0; n < r; n++)a = t.charCodeAt(n), 55296 == (64512 & a) && n + 1 < r && (i = t.charCodeAt(n + 1), 56320 == (64512 & i) && (a = 65536 + (a - 55296 << 10) + (i - 56320), n++)), l += a < 128 ? 1 : a < 2048 ? 2 : a < 65536 ? 3 : 4; for (e = new Uint8Array(l), s = 0, n = 0; s < l; n++)a = t.charCodeAt(n), 55296 == (64512 & a) && n + 1 < r && (i = t.charCodeAt(n + 1), 56320 == (64512 & i) && (a = 65536 + (a - 55296 << 10) + (i - 56320), n++)), a < 128 ? e[s++] = a : a < 2048 ? (e[s++] = 192 | a >>> 6, e[s++] = 128 | 63 & a) : a < 65536 ? (e[s++] = 224 | a >>> 12, e[s++] = 128 | a >>> 6 & 63, e[s++] = 128 | 63 & a) : (e[s++] = 240 | a >>> 18, e[s++] = 128 | a >>> 12 & 63, e[s++] = 128 | a >>> 6 & 63, e[s++] = 128 | 63 & a); return e }, Kt = (t, e) => { const a = e || t.length; if ("function" == typeof TextDecoder && TextDecoder.prototype.decode) return (new TextDecoder).decode(t.subarray(0, e)); let i, n; const s = new Array(2 * a); for (n = 0, i = 0; i < a;) { let e = t[i++]; if (e < 128) { s[n++] = e; continue } let r = Ht[e]; if (r > 4) s[n++] = 65533, i += r - 1; else { for (e &= 2 === r ? 31 : 3 === r ? 15 : 7; r > 1 && i < a;)e = e << 6 | 63 & t[i++], r--; r > 1 ? s[n++] = 65533 : e < 65536 ? s[n++] = e : (e -= 65536, s[n++] = 55296 | e >> 10 & 1023, s[n++] = 56320 | 1023 & e) } } return ((t, e) => { if (e < 65534 && t.subarray && Mt) return String.fromCharCode.apply(null, t.length === e ? t : t.subarray(0, e)); let a = ""; for (let i = 0; i < e; i++)a += String.fromCharCode(t[i]); return a })(s, n) }, Pt = (t, e) => { (e = e || t.length) > t.length && (e = t.length); let a = e - 1; for (; a >= 0 && 128 == (192 & t[a]);)a--; return a < 0 || 0 === a ? e : a + Ht[t[a]] > e ? a : e }; var Yt = function () { this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = "", this.state = null, this.data_type = 2, this.adler = 0 }; const Gt = Object.prototype.toString, { Z_NO_FLUSH: Xt, Z_SYNC_FLUSH: Wt, Z_FULL_FLUSH: qt, Z_FINISH: Jt, Z_OK: Qt, Z_STREAM_END: Vt, Z_DEFAULT_COMPRESSION: $t, Z_DEFAULT_STRATEGY: te, Z_DEFLATED: ee } = j; function ae(t) { this.options = Bt({ level: $t, method: ee, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: te }, t || {}); let e = this.options; e.raw && e.windowBits > 0 ? e.windowBits = -e.windowBits : e.gzip && e.windowBits > 0 && e.windowBits < 16 && (e.windowBits += 16), this.err = 0, this.msg = "", this.ended = !1, this.chunks = [], this.strm = new Yt, this.strm.avail_out = 0; let a = Lt.deflateInit2(this.strm, e.level, e.method, e.windowBits, e.memLevel, e.strategy); if (a !== Qt) throw new Error(H[a]); if (e.header && Lt.deflateSetHeader(this.strm, e.header), e.dictionary) { let t; if (t = "string" == typeof e.dictionary ? jt(e.dictionary) : "[object ArrayBuffer]" === Gt.call(e.dictionary) ? new Uint8Array(e.dictionary) : e.dictionary, a = Lt.deflateSetDictionary(this.strm, t), a !== Qt) throw new Error(H[a]); this._dict_set = !0 } } function ie(t, e) { const a = new ae(e); if (a.push(t, !0), a.err) throw a.msg || H[a.err]; return a.result } ae.prototype.push = function (t, e) { const a = this.strm, i = this.options.chunkSize; let n, s; if (this.ended) return !1; for (s = e === ~~e ? e : !0 === e ? Jt : Xt, "string" == typeof t ? a.input = jt(t) : "[object ArrayBuffer]" === Gt.call(t) ? a.input = new Uint8Array(t) : a.input = t, a.next_in = 0, a.avail_in = a.input.length; ;)if (0 === a.avail_out && (a.output = new Uint8Array(i), a.next_out = 0, a.avail_out = i), (s === Wt || s === qt) && a.avail_out <= 6) this.onData(a.output.subarray(0, a.next_out)), a.avail_out = 0; else { if (n = Lt.deflate(a, s), n === Vt) return a.next_out > 0 && this.onData(a.output.subarray(0, a.next_out)), n = Lt.deflateEnd(this.strm), this.onEnd(n), this.ended = !0, n === Qt; if (0 !== a.avail_out) { if (s > 0 && a.next_out > 0) this.onData(a.output.subarray(0, a.next_out)), a.avail_out = 0; else if (0 === a.avail_in) break } else this.onData(a.output) } return !0 }, ae.prototype.onData = function (t) { this.chunks.push(t) }, ae.prototype.onEnd = function (t) { t === Qt && (this.result = Ct(this.chunks)), this.chunks = [], this.err = t, this.msg = this.strm.msg }; var ne = { Deflate: ae, deflate: ie, deflateRaw: function (t, e) { return (e = e || {}).raw = !0, ie(t, e) }, gzip: function (t, e) { return (e = e || {}).gzip = !0, ie(t, e) }, constants: j }; var se = function (t, e) { let a, i, n, s, r, l, o, h, d, _, f, c, u, w, b, g, p, m, k, v, y, x, z, A; const E = t.state; a = t.next_in, z = t.input, i = a + (t.avail_in - 5), n = t.next_out, A = t.output, s = n - (e - t.avail_out), r = n + (t.avail_out - 257), l = E.dmax, o = E.wsize, h = E.whave, d = E.wnext, _ = E.window, f = E.hold, c = E.bits, u = E.lencode, w = E.distcode, b = (1 << E.lenbits) - 1, g = (1 << E.distbits) - 1; t: do { c < 15 && (f += z[a++] << c, c += 8, f += z[a++] << c, c += 8), p = u[f & b]; e: for (; ;) { if (m = p >>> 24, f >>>= m, c -= m, m = p >>> 16 & 255, 0 === m) A[n++] = 65535 & p; else { if (!(16 & m)) { if (0 == (64 & m)) { p = u[(65535 & p) + (f & (1 << m) - 1)]; continue e } if (32 & m) { E.mode = 12; break t } t.msg = "invalid literal/length code", E.mode = 30; break t } k = 65535 & p, m &= 15, m && (c < m && (f += z[a++] << c, c += 8), k += f & (1 << m) - 1, f >>>= m, c -= m), c < 15 && (f += z[a++] << c, c += 8, f += z[a++] << c, c += 8), p = w[f & g]; a: for (; ;) { if (m = p >>> 24, f >>>= m, c -= m, m = p >>> 16 & 255, !(16 & m)) { if (0 == (64 & m)) { p = w[(65535 & p) + (f & (1 << m) - 1)]; continue a } t.msg = "invalid distance code", E.mode = 30; break t } if (v = 65535 & p, m &= 15, c < m && (f += z[a++] << c, c += 8, c < m && (f += z[a++] << c, c += 8)), v += f & (1 << m) - 1, v > l) { t.msg = "invalid distance too far back", E.mode = 30; break t } if (f >>>= m, c -= m, m = n - s, v > m) { if (m = v - m, m > h && E.sane) { t.msg = "invalid distance too far back", E.mode = 30; break t } if (y = 0, x = _, 0 === d) { if (y += o - m, m < k) { k -= m; do { A[n++] = _[y++] } while (--m); y = n - v, x = A } } else if (d < m) { if (y += o + d - m, m -= d, m < k) { k -= m; do { A[n++] = _[y++] } while (--m); if (y = 0, d < k) { m = d, k -= m; do { A[n++] = _[y++] } while (--m); y = n - v, x = A } } } else if (y += d - m, m < k) { k -= m; do { A[n++] = _[y++] } while (--m); y = n - v, x = A } for (; k > 2;)A[n++] = x[y++], A[n++] = x[y++], A[n++] = x[y++], k -= 3; k && (A[n++] = x[y++], k > 1 && (A[n++] = x[y++])) } else { y = n - v; do { A[n++] = A[y++], A[n++] = A[y++], A[n++] = A[y++], k -= 3 } while (k > 2); k && (A[n++] = A[y++], k > 1 && (A[n++] = A[y++])) } break } } break } } while (a < i && n < r); k = c >> 3, a -= k, c -= k << 3, f &= (1 << c) - 1, t.next_in = a, t.next_out = n, t.avail_in = a < i ? i - a + 5 : 5 - (a - i), t.avail_out = n < r ? r - n + 257 : 257 - (n - r), E.hold = f, E.bits = c }; const re = 15, le = new Uint16Array([3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]), oe = new Uint8Array([16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]), he = new Uint16Array([1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]), de = new Uint8Array([16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]); var _e = (t, e, a, i, n, s, r, l) => { const o = l.bits; let h, d, _, f, c, u, w = 0, b = 0, g = 0, p = 0, m = 0, k = 0, v = 0, y = 0, x = 0, z = 0, A = null, E = 0; const R = new Uint16Array(16), Z = new Uint16Array(16); let U, S, D, T = null, O = 0; for (w = 0; w <= re; w++)R[w] = 0; for (b = 0; b < i; b++)R[e[a + b]]++; for (m = o, p = re; p >= 1 && 0 === R[p]; p--); if (m > p && (m = p), 0 === p) return n[s++] = 20971520, n[s++] = 20971520, l.bits = 1, 0; for (g = 1; g < p && 0 === R[g]; g++); for (m < g && (m = g), y = 1, w = 1; w <= re; w++)if (y <<= 1, y -= R[w], y < 0) return -1; if (y > 0 && (0 === t || 1 !== p)) return -1; for (Z[1] = 0, w = 1; w < re; w++)Z[w + 1] = Z[w] + R[w]; for (b = 0; b < i; b++)0 !== e[a + b] && (r[Z[e[a + b]]++] = b); if (0 === t ? (A = T = r, u = 19) : 1 === t ? (A = le, E -= 257, T = oe, O -= 257, u = 256) : (A = he, T = de, u = -1), z = 0, b = 0, w = g, c = s, k = m, v = 0, _ = -1, x = 1 << m, f = x - 1, 1 === t && x > 852 || 2 === t && x > 592) return 1; for (; ;) { U = w - v, r[b] < u ? (S = 0, D = r[b]) : r[b] > u ? (S = T[O + r[b]], D = A[E + r[b]]) : (S = 96, D = 0), h = 1 << w - v, d = 1 << k, g = d; do { d -= h, n[c + (z >> v) + d] = U << 24 | S << 16 | D | 0 } while (0 !== d); for (h = 1 << w - 1; z & h;)h >>= 1; if (0 !== h ? (z &= h - 1, z += h) : z = 0, b++, 0 == --R[w]) { if (w === p) break; w = e[a + r[b]] } if (w > m && (z & f) !== _) { for (0 === v && (v = m), c += g, k = w - v, y = 1 << k; k + v < p && (y -= R[k + v], !(y <= 0));)k++, y <<= 1; if (x += 1 << k, 1 === t && x > 852 || 2 === t && x > 592) return 1; _ = z & f, n[_] = m << 24 | k << 16 | c - s | 0 } } return 0 !== z && (n[c + z] = w - v << 24 | 64 << 16 | 0), l.bits = m, 0 }; const { Z_FINISH: fe, Z_BLOCK: ce, Z_TREES: ue, Z_OK: we, Z_STREAM_END: be, Z_NEED_DICT: ge, Z_STREAM_ERROR: pe, Z_DATA_ERROR: me, Z_MEM_ERROR: ke, Z_BUF_ERROR: ve, Z_DEFLATED: ye } = j, xe = 12, ze = 30, Ae = t => (t >>> 24 & 255) + (t >>> 8 & 65280) + ((65280 & t) << 8) + ((255 & t) << 24); function Ee() { this.mode = 0, this.last = !1, this.wrap = 0, this.havedict = !1, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new Uint16Array(320), this.work = new Uint16Array(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0 } const Re = t => { if (!t || !t.state) return pe; const e = t.state; return t.total_in = t.total_out = e.total = 0, t.msg = "", e.wrap && (t.adler = 1 & e.wrap), e.mode = 1, e.last = 0, e.havedict = 0, e.dmax = 32768, e.head = null, e.hold = 0, e.bits = 0, e.lencode = e.lendyn = new Int32Array(852), e.distcode = e.distdyn = new Int32Array(592), e.sane = 1, e.back = -1, we }, Ze = t => { if (!t || !t.state) return pe; const e = t.state; return e.wsize = 0, e.whave = 0, e.wnext = 0, Re(t) }, Ue = (t, e) => { let a; if (!t || !t.state) return pe; const i = t.state; return e < 0 ? (a = 0, e = -e) : (a = 1 + (e >> 4), e < 48 && (e &= 15)), e && (e < 8 || e > 15) ? pe : (null !== i.window && i.wbits !== e && (i.window = null), i.wrap = a, i.wbits = e, Ze(t)) }, Se = (t, e) => { if (!t) return pe; const a = new Ee; t.state = a, a.window = null; const i = Ue(t, e); return i !== we && (t.state = null), i }; let De, Te, Oe = !0; const Ie = t => { if (Oe) { De = new Int32Array(512), Te = new Int32Array(32); let e = 0; for (; e < 144;)t.lens[e++] = 8; for (; e < 256;)t.lens[e++] = 9; for (; e < 280;)t.lens[e++] = 7; for (; e < 288;)t.lens[e++] = 8; for (_e(1, t.lens, 0, 288, De, 0, t.work, { bits: 9 }), e = 0; e < 32;)t.lens[e++] = 5; _e(2, t.lens, 0, 32, Te, 0, t.work, { bits: 5 }), Oe = !1 } t.lencode = De, t.lenbits = 9, t.distcode = Te, t.distbits = 5 }, Fe = (t, e, a, i) => { let n; const s = t.state; return null === s.window && (s.wsize = 1 << s.wbits, s.wnext = 0, s.whave = 0, s.window = new Uint8Array(s.wsize)), i >= s.wsize ? (s.window.set(e.subarray(a - s.wsize, a), 0), s.wnext = 0, s.whave = s.wsize) : (n = s.wsize - s.wnext, n > i && (n = i), s.window.set(e.subarray(a - i, a - i + n), s.wnext), (i -= n) ? (s.window.set(e.subarray(a - i, a), 0), s.wnext = i, s.whave = s.wsize) : (s.wnext += n, s.wnext === s.wsize && (s.wnext = 0), s.whave < s.wsize && (s.whave += n))), 0 }; var Le = { inflateReset: Ze, inflateReset2: Ue, inflateResetKeep: Re, inflateInit: t => Se(t, 15), inflateInit2: Se, inflate: (t, e) => { let a, i, n, s, r, l, o, h, d, _, f, c, u, w, b, g, p, m, k, v, y, x, z = 0; const A = new Uint8Array(4); let E, R; const Z = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]); if (!t || !t.state || !t.output || !t.input && 0 !== t.avail_in) return pe; a = t.state, a.mode === xe && (a.mode = 13), r = t.next_out, n = t.output, o = t.avail_out, s = t.next_in, i = t.input, l = t.avail_in, h = a.hold, d = a.bits, _ = l, f = o, x = we; t: for (; ;)switch (a.mode) { case 1: if (0 === a.wrap) { a.mode = 13; break } for (; d < 16;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (2 & a.wrap && 35615 === h) { a.check = 0, A[0] = 255 & h, A[1] = h >>> 8 & 255, a.check = M(a.check, A, 2, 0), h = 0, d = 0, a.mode = 2; break } if (a.flags = 0, a.head && (a.head.done = !1), !(1 & a.wrap) || (((255 & h) << 8) + (h >> 8)) % 31) { t.msg = "incorrect header check", a.mode = ze; break } if ((15 & h) !== ye) { t.msg = "unknown compression method", a.mode = ze; break } if (h >>>= 4, d -= 4, y = 8 + (15 & h), 0 === a.wbits) a.wbits = y; else if (y > a.wbits) { t.msg = "invalid window size", a.mode = ze; break } a.dmax = 1 << a.wbits, t.adler = a.check = 1, a.mode = 512 & h ? 10 : xe, h = 0, d = 0; break; case 2: for (; d < 16;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (a.flags = h, (255 & a.flags) !== ye) { t.msg = "unknown compression method", a.mode = ze; break } if (57344 & a.flags) { t.msg = "unknown header flags set", a.mode = ze; break } a.head && (a.head.text = h >> 8 & 1), 512 & a.flags && (A[0] = 255 & h, A[1] = h >>> 8 & 255, a.check = M(a.check, A, 2, 0)), h = 0, d = 0, a.mode = 3; case 3: for (; d < 32;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } a.head && (a.head.time = h), 512 & a.flags && (A[0] = 255 & h, A[1] = h >>> 8 & 255, A[2] = h >>> 16 & 255, A[3] = h >>> 24 & 255, a.check = M(a.check, A, 4, 0)), h = 0, d = 0, a.mode = 4; case 4: for (; d < 16;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } a.head && (a.head.xflags = 255 & h, a.head.os = h >> 8), 512 & a.flags && (A[0] = 255 & h, A[1] = h >>> 8 & 255, a.check = M(a.check, A, 2, 0)), h = 0, d = 0, a.mode = 5; case 5: if (1024 & a.flags) { for (; d < 16;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } a.length = h, a.head && (a.head.extra_len = h), 512 & a.flags && (A[0] = 255 & h, A[1] = h >>> 8 & 255, a.check = M(a.check, A, 2, 0)), h = 0, d = 0 } else a.head && (a.head.extra = null); a.mode = 6; case 6: if (1024 & a.flags && (c = a.length, c > l && (c = l), c && (a.head && (y = a.head.extra_len - a.length, a.head.extra || (a.head.extra = new Uint8Array(a.head.extra_len)), a.head.extra.set(i.subarray(s, s + c), y)), 512 & a.flags && (a.check = M(a.check, i, c, s)), l -= c, s += c, a.length -= c), a.length)) break t; a.length = 0, a.mode = 7; case 7: if (2048 & a.flags) { if (0 === l) break t; c = 0; do { y = i[s + c++], a.head && y && a.length < 65536 && (a.head.name += String.fromCharCode(y)) } while (y && c < l); if (512 & a.flags && (a.check = M(a.check, i, c, s)), l -= c, s += c, y) break t } else a.head && (a.head.name = null); a.length = 0, a.mode = 8; case 8: if (4096 & a.flags) { if (0 === l) break t; c = 0; do { y = i[s + c++], a.head && y && a.length < 65536 && (a.head.comment += String.fromCharCode(y)) } while (y && c < l); if (512 & a.flags && (a.check = M(a.check, i, c, s)), l -= c, s += c, y) break t } else a.head && (a.head.comment = null); a.mode = 9; case 9: if (512 & a.flags) { for (; d < 16;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (h !== (65535 & a.check)) { t.msg = "header crc mismatch", a.mode = ze; break } h = 0, d = 0 } a.head && (a.head.hcrc = a.flags >> 9 & 1, a.head.done = !0), t.adler = a.check = 0, a.mode = xe; break; case 10: for (; d < 32;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } t.adler = a.check = Ae(h), h = 0, d = 0, a.mode = 11; case 11: if (0 === a.havedict) return t.next_out = r, t.avail_out = o, t.next_in = s, t.avail_in = l, a.hold = h, a.bits = d, ge; t.adler = a.check = 1, a.mode = xe; case xe: if (e === ce || e === ue) break t; case 13: if (a.last) { h >>>= 7 & d, d -= 7 & d, a.mode = 27; break } for (; d < 3;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } switch (a.last = 1 & h, h >>>= 1, d -= 1, 3 & h) { case 0: a.mode = 14; break; case 1: if (Ie(a), a.mode = 20, e === ue) { h >>>= 2, d -= 2; break t } break; case 2: a.mode = 17; break; case 3: t.msg = "invalid block type", a.mode = ze }h >>>= 2, d -= 2; break; case 14: for (h >>>= 7 & d, d -= 7 & d; d < 32;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if ((65535 & h) != (h >>> 16 ^ 65535)) { t.msg = "invalid stored block lengths", a.mode = ze; break } if (a.length = 65535 & h, h = 0, d = 0, a.mode = 15, e === ue) break t; case 15: a.mode = 16; case 16: if (c = a.length, c) { if (c > l && (c = l), c > o && (c = o), 0 === c) break t; n.set(i.subarray(s, s + c), r), l -= c, s += c, o -= c, r += c, a.length -= c; break } a.mode = xe; break; case 17: for (; d < 14;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (a.nlen = 257 + (31 & h), h >>>= 5, d -= 5, a.ndist = 1 + (31 & h), h >>>= 5, d -= 5, a.ncode = 4 + (15 & h), h >>>= 4, d -= 4, a.nlen > 286 || a.ndist > 30) { t.msg = "too many length or distance symbols", a.mode = ze; break } a.have = 0, a.mode = 18; case 18: for (; a.have < a.ncode;) { for (; d < 3;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } a.lens[Z[a.have++]] = 7 & h, h >>>= 3, d -= 3 } for (; a.have < 19;)a.lens[Z[a.have++]] = 0; if (a.lencode = a.lendyn, a.lenbits = 7, E = { bits: a.lenbits }, x = _e(0, a.lens, 0, 19, a.lencode, 0, a.work, E), a.lenbits = E.bits, x) { t.msg = "invalid code lengths set", a.mode = ze; break } a.have = 0, a.mode = 19; case 19: for (; a.have < a.nlen + a.ndist;) { for (; z = a.lencode[h & (1 << a.lenbits) - 1], b = z >>> 24, g = z >>> 16 & 255, p = 65535 & z, !(b <= d);) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (p < 16) h >>>= b, d -= b, a.lens[a.have++] = p; else { if (16 === p) { for (R = b + 2; d < R;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (h >>>= b, d -= b, 0 === a.have) { t.msg = "invalid bit length repeat", a.mode = ze; break } y = a.lens[a.have - 1], c = 3 + (3 & h), h >>>= 2, d -= 2 } else if (17 === p) { for (R = b + 3; d < R;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } h >>>= b, d -= b, y = 0, c = 3 + (7 & h), h >>>= 3, d -= 3 } else { for (R = b + 7; d < R;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } h >>>= b, d -= b, y = 0, c = 11 + (127 & h), h >>>= 7, d -= 7 } if (a.have + c > a.nlen + a.ndist) { t.msg = "invalid bit length repeat", a.mode = ze; break } for (; c--;)a.lens[a.have++] = y } } if (a.mode === ze) break; if (0 === a.lens[256]) { t.msg = "invalid code -- missing end-of-block", a.mode = ze; break } if (a.lenbits = 9, E = { bits: a.lenbits }, x = _e(1, a.lens, 0, a.nlen, a.lencode, 0, a.work, E), a.lenbits = E.bits, x) { t.msg = "invalid literal/lengths set", a.mode = ze; break } if (a.distbits = 6, a.distcode = a.distdyn, E = { bits: a.distbits }, x = _e(2, a.lens, a.nlen, a.ndist, a.distcode, 0, a.work, E), a.distbits = E.bits, x) { t.msg = "invalid distances set", a.mode = ze; break } if (a.mode = 20, e === ue) break t; case 20: a.mode = 21; case 21: if (l >= 6 && o >= 258) { t.next_out = r, t.avail_out = o, t.next_in = s, t.avail_in = l, a.hold = h, a.bits = d, se(t, f), r = t.next_out, n = t.output, o = t.avail_out, s = t.next_in, i = t.input, l = t.avail_in, h = a.hold, d = a.bits, a.mode === xe && (a.back = -1); break } for (a.back = 0; z = a.lencode[h & (1 << a.lenbits) - 1], b = z >>> 24, g = z >>> 16 & 255, p = 65535 & z, !(b <= d);) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (g && 0 == (240 & g)) { for (m = b, k = g, v = p; z = a.lencode[v + ((h & (1 << m + k) - 1) >> m)], b = z >>> 24, g = z >>> 16 & 255, p = 65535 & z, !(m + b <= d);) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } h >>>= m, d -= m, a.back += m } if (h >>>= b, d -= b, a.back += b, a.length = p, 0 === g) { a.mode = 26; break } if (32 & g) { a.back = -1, a.mode = xe; break } if (64 & g) { t.msg = "invalid literal/length code", a.mode = ze; break } a.extra = 15 & g, a.mode = 22; case 22: if (a.extra) { for (R = a.extra; d < R;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } a.length += h & (1 << a.extra) - 1, h >>>= a.extra, d -= a.extra, a.back += a.extra } a.was = a.length, a.mode = 23; case 23: for (; z = a.distcode[h & (1 << a.distbits) - 1], b = z >>> 24, g = z >>> 16 & 255, p = 65535 & z, !(b <= d);) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (0 == (240 & g)) { for (m = b, k = g, v = p; z = a.distcode[v + ((h & (1 << m + k) - 1) >> m)], b = z >>> 24, g = z >>> 16 & 255, p = 65535 & z, !(m + b <= d);) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } h >>>= m, d -= m, a.back += m } if (h >>>= b, d -= b, a.back += b, 64 & g) { t.msg = "invalid distance code", a.mode = ze; break } a.offset = p, a.extra = 15 & g, a.mode = 24; case 24: if (a.extra) { for (R = a.extra; d < R;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } a.offset += h & (1 << a.extra) - 1, h >>>= a.extra, d -= a.extra, a.back += a.extra } if (a.offset > a.dmax) { t.msg = "invalid distance too far back", a.mode = ze; break } a.mode = 25; case 25: if (0 === o) break t; if (c = f - o, a.offset > c) { if (c = a.offset - c, c > a.whave && a.sane) { t.msg = "invalid distance too far back", a.mode = ze; break } c > a.wnext ? (c -= a.wnext, u = a.wsize - c) : u = a.wnext - c, c > a.length && (c = a.length), w = a.window } else w = n, u = r - a.offset, c = a.length; c > o && (c = o), o -= c, a.length -= c; do { n[r++] = w[u++] } while (--c); 0 === a.length && (a.mode = 21); break; case 26: if (0 === o) break t; n[r++] = a.length, o--, a.mode = 21; break; case 27: if (a.wrap) { for (; d < 32;) { if (0 === l) break t; l--, h |= i[s++] << d, d += 8 } if (f -= o, t.total_out += f, a.total += f, f && (t.adler = a.check = a.flags ? M(a.check, n, f, r - f) : B(a.check, n, f, r - f)), f = o, (a.flags ? h : Ae(h)) !== a.check) { t.msg = "incorrect data check", a.mode = ze; break } h = 0, d = 0 } a.mode = 28; case 28: if (a.wrap && a.flags) { for (; d < 32;) { if (0 === l) break t; l--, h += i[s++] << d, d += 8 } if (h !== (4294967295 & a.total)) { t.msg = "incorrect length check", a.mode = ze; break } h = 0, d = 0 } a.mode = 29; case 29: x = be; break t; case ze: x = me; break t; case 31: return ke; case 32: default: return pe }return t.next_out = r, t.avail_out = o, t.next_in = s, t.avail_in = l, a.hold = h, a.bits = d, (a.wsize || f !== t.avail_out && a.mode < ze && (a.mode < 27 || e !== fe)) && Fe(t, t.output, t.next_out, f - t.avail_out), _ -= t.avail_in, f -= t.avail_out, t.total_in += _, t.total_out += f, a.total += f, a.wrap && f && (t.adler = a.check = a.flags ? M(a.check, n, f, t.next_out - f) : B(a.check, n, f, t.next_out - f)), t.data_type = a.bits + (a.last ? 64 : 0) + (a.mode === xe ? 128 : 0) + (20 === a.mode || 15 === a.mode ? 256 : 0), (0 === _ && 0 === f || e === fe) && x === we && (x = ve), x }, inflateEnd: t => { if (!t || !t.state) return pe; let e = t.state; return e.window && (e.window = null), t.state = null, we }, inflateGetHeader: (t, e) => { if (!t || !t.state) return pe; const a = t.state; return 0 == (2 & a.wrap) ? pe : (a.head = e, e.done = !1, we) }, inflateSetDictionary: (t, e) => { const a = e.length; let i, n, s; return t && t.state ? (i = t.state, 0 !== i.wrap && 11 !== i.mode ? pe : 11 === i.mode && (n = 1, n = B(n, e, a, 0), n !== i.check) ? me : (s = Fe(t, e, a, a), s ? (i.mode = 31, ke) : (i.havedict = 1, we))) : pe }, inflateInfo: "pako inflate (from Nodeca project)" }; var Ne = function () { this.text = 0, this.time = 0, this.xflags = 0, this.os = 0, this.extra = null, this.extra_len = 0, this.name = "", this.comment = "", this.hcrc = 0, this.done = !1 }; const Be = Object.prototype.toString, { Z_NO_FLUSH: Ce, Z_FINISH: Me, Z_OK: He, Z_STREAM_END: je, Z_NEED_DICT: Ke, Z_STREAM_ERROR: Pe, Z_DATA_ERROR: Ye, Z_MEM_ERROR: Ge } = j; function Xe(t) { this.options = Bt({ chunkSize: 65536, windowBits: 15, to: "" }, t || {}); const e = this.options; e.raw && e.windowBits >= 0 && e.windowBits < 16 && (e.windowBits = -e.windowBits, 0 === e.windowBits && (e.windowBits = -15)), !(e.windowBits >= 0 && e.windowBits < 16) || t && t.windowBits || (e.windowBits += 32), e.windowBits > 15 && e.windowBits < 48 && 0 == (15 & e.windowBits) && (e.windowBits |= 15), this.err = 0, this.msg = "", this.ended = !1, this.chunks = [], this.strm = new Yt, this.strm.avail_out = 0; let a = Le.inflateInit2(this.strm, e.windowBits); if (a !== He) throw new Error(H[a]); if (this.header = new Ne, Le.inflateGetHeader(this.strm, this.header), e.dictionary && ("string" == typeof e.dictionary ? e.dictionary = jt(e.dictionary) : "[object ArrayBuffer]" === Be.call(e.dictionary) && (e.dictionary = new Uint8Array(e.dictionary)), e.raw && (a = Le.inflateSetDictionary(this.strm, e.dictionary), a !== He))) throw new Error(H[a]) } function We(t, e) { const a = new Xe(e); if (a.push(t), a.err) throw a.msg || H[a.err]; return a.result } Xe.prototype.push = function (t, e) { const a = this.strm, i = this.options.chunkSize, n = this.options.dictionary; let s, r, l; if (this.ended) return !1; for (r = e === ~~e ? e : !0 === e ? Me : Ce, "[object ArrayBuffer]" === Be.call(t) ? a.input = new Uint8Array(t) : a.input = t, a.next_in = 0, a.avail_in = a.input.length; ;) { for (0 === a.avail_out && (a.output = new Uint8Array(i), a.next_out = 0, a.avail_out = i), s = Le.inflate(a, r), s === Ke && n && (s = Le.inflateSetDictionary(a, n), s === He ? s = Le.inflate(a, r) : s === Ye && (s = Ke)); a.avail_in > 0 && s === je && a.state.wrap > 0 && 0 !== t[a.next_in];)Le.inflateReset(a), s = Le.inflate(a, r); switch (s) { case Pe: case Ye: case Ke: case Ge: return this.onEnd(s), this.ended = !0, !1 }if (l = a.avail_out, a.next_out && (0 === a.avail_out || s === je)) if ("string" === this.options.to) { let t = Pt(a.output, a.next_out), e = a.next_out - t, n = Kt(a.output, t); a.next_out = e, a.avail_out = i - e, e && a.output.set(a.output.subarray(t, t + e), 0), this.onData(n) } else this.onData(a.output.length === a.next_out ? a.output : a.output.subarray(0, a.next_out)); if (s !== He || 0 !== l) { if (s === je) return s = Le.inflateEnd(this.strm), this.onEnd(s), this.ended = !0, !0; if (0 === a.avail_in) break } } return !0 }, Xe.prototype.onData = function (t) { this.chunks.push(t) }, Xe.prototype.onEnd = function (t) { t === He && ("string" === this.options.to ? this.result = this.chunks.join("") : this.result = Ct(this.chunks)), this.chunks = [], this.err = t, this.msg = this.strm.msg }; var qe = { Inflate: Xe, inflate: We, inflateRaw: function (t, e) { return (e = e || {}).raw = !0, We(t, e) }, ungzip: We, constants: j }; const { Deflate: Je, deflate: Qe, deflateRaw: Ve, gzip: $e } = ne, { Inflate: ta, inflate: ea, inflateRaw: aa, ungzip: ia } = qe; var na = Je, sa = Qe, ra = Ve, la = $e, oa = ta, ha = ea, da = aa, _a = ia, fa = j, ca = { Deflate: na, deflate: sa, deflateRaw: ra, gzip: la, Inflate: oa, inflate: ha, inflateRaw: da, ungzip: _a, constants: fa }; t.Deflate = na, t.Inflate = oa, t.constants = fa, t.default = ca, t.deflate = sa, t.deflateRaw = ra, t.gzip = la, t.inflate = ha, t.inflateRaw = da, t.ungzip = _a, Object.defineProperty(t, "__esModule", { value: !0 }) }));