#include #include #include #include // Function to pick a random word/phrase from an array const char *randomWord(const char *words[], int size) { return words[rand() % size]; } const char *nouns[] = { "shadows", "embers", "quiet echo", "forgotten star", "veiled mirror", "hollow bell", "frozen dusk", "weeping willow", "fractured light", "silken thread", "ancient tome", "solemn whisper", "flickering flame", "broken dream", "silver tide", "nameless face", "misty veil", "fading gleam", "fragile mask", "crystal tear", "wandering spirit", "distant cry", "secret garden", "golden hour", "fractured sky", "crimson moon", "hidden path", "withered rose", "trembling leaf", "silent hymn", "endless river", "midnight bloom", "mirrored soul", "forgotten melody", "quiet stream", "shifting shadow", "pale ghost", "wandering flame", "starry abyss", "twilight grove", "forsaken chapel", "rusted key", "glistening dew", "ancient cairn", "phantom sea", "spectral glow", "velvet dusk", "burning frost", "golden spark", "hollow stone", "silent storm", "ashen wind", "murmured promise", "ivory flame", "desolate shore", "ivory tower", "whispering mist", "gentle sigh", "glimmering spire", "fractured dawn", "woven thread", "sunlit dream", "forgotten vow", "emerald tide", "shattered prism", "hidden verse", "fleeting ember", "sapphire haze", "silent ember", "watchful eye", "spiraling void", "gentle tide", "ashen veil", "glistening tear", "crimson haze", "spectral shroud", "hollow winds", "frozen flame", "forgotten shrine", "flickering lantern", "woven dream", "solemn ember", "violet bloom", "fractured mirror", "fleeting echo", "sapphire flame", "broken wave", "rusted lock", "verdant grove", "hollow echo", "eternal flame", "somber gaze", "fiery dusk", "frozen hollow", "shadowed bough", "shifting tide", "fleeting shadow", "scarlet glow", "emerald forest", "amber mist", "faded star", "veiled moon", "endless expanse", "fractured stone", "crystal moon", "whispering shadow", "unseen fire", "violet flame", "hidden stream", "midnight veil", "distant flare", "haunted echo", "woven frost", "shadowed peak", "spectral whisper", "waning light", "trembling flame", "hollow thread", "fractured melody", "golden grove", "forgotten flame", "silent star", "fading tide", "opal flame", "woven mirror", "silver frost", "restless gale", "shimmering edge", "hidden light", "ashen grove", "fleeting tide", "crimson flare", "shadowed hymn", "radiant haze", "sapphire edge", "fractured flare", "hidden glow", "frozen tide", "forgotten wisp", "glistening void", "emerald haze", "amber spark", "twilight fire", "shimmering ember", "fractured thread", "whispering gale", "silver gleam", "fleeting prism", "faded bloom", "endless hymn", "moonlit stream", "gentle flame", "spectral tide", "hollow peak", "frozen dawn", "shadowed flame", "opal prism", "drifting veil", "eternal river", "hidden echo", "distant glow", "ashen tide", "whispering frost", "silent flame", "verdant mist", "opal grove", "flickering thread", "scarlet thread", "shadowed hollow", "fleeting wisp", "solemn glow", "burning horizon", "amber thread", "spectral mist", "sapphire stream", "hidden flare", "drifting frost", "distant star", "fractured hymn", "shadowed spire", "violet tide", "eternal bloom", "shimmering flame", "veiled shadow", "glistening hymn", "twilight song", "gentle ember", "frozen spire", "fleeting thread", "sapphire spire", "whispering thread", "fractured flare", "amber frost", "eternal gale", "shadowed flame", "veiled tide", "verdant hymn", "sapphire wisp", "opal fire", "frozen shadow", "distant veil", "shimmering flame", "endless spire", "veiled dawn", "spectral dawn", "woven ember"}; const char *verbs[] = { "drift", "shatter", "linger", "dissolve", "whisper", "tremble", "echo", "fade", "quiver", "gleam", "murmur", "wander", "glimmer", "sigh", "dance", "scatter", "fracture", "reflect", "hover", "flow", "dim", "crumble", "ripple", "swell", "cascade", "flutter", "waver", "glow", "vanish", "rise", "fall", "meld", "stir", "descend", "ascend", "yearn", "pierce", "burst", "pulse", "weep", "wither", "ignite", "trace", "enfold", "beckon", "cradle", "embrace", "slumber", "breathe", "evaporate", "tangle", "hesitate", "illuminate", "refract", "hum", "blend", "glide", "bloom", "stream", "roam", "float", "soften", "spill", "envelop", "soar", "dream", "resound", "call", "entwine", "shine", "wander", "surge", "consume", "erupt", "dwell", "shiver", "mingle", "rekindle", "tremor", "grasp", "scatter", "embrace", "gleam", "whisper", "proclaim", "collapse", "enlighten", "trace", "encompass", "smolder", "freeze", "unravel", "decay", "illumine", "resonate", "bask", "entice", "withdraw", "hover", "scatter", "billow", "kindle", "douse", "spark", "explode", "glide", "dive", "expand", "falter", "disperse", "erode", "ignite", "scatter", "extinguish", "evoke", "quench"}; const char *adjectives[] = { "ephemeral", "broken", "eternal", "distant", "lost", "silent", "cold", "luminous", "fleeting", "mysterious", "forgotten", "dark", "fragile", "secret", "timeless", "ancient", "obscure", "ethereal", "absent", "pale", "hidden", "rare", "shattered", "fading", "untold", "transient", "worn", "noble", "dusty", "misty", "empty", "infinite", "boundless", "quiet", "hollow", "remote", "withered", "vibrant", "fractured", "graceful", "haunted", "fragile", "unseen", "long-lost", "vanishing", "delicate", "silent", "forgotten", "obscured", "disappearing", "fleeting", "barren", "undisturbed", "timeless", "ghostly", "strange", "warm", "cold", "hidden", "bright", "dull", "invisible", "majestic", "mournful", "distant", "shrouded", "serene", "chaotic", "eternal", "unnoticed", "fragile", "faint", "secretive", "luminous", "hidden", "unknowable", "unknown", "vanished", "broken", "fading", "remote", "relic", "ancient", "isolated", "unheard", "divine", "alien", "sacred", "uncharted", "unseen", "hidden", "sublime", "hidden", "surreal", "calm", "pale", "delicate", "fragile", "strange", "quiet", "archaic", "impossible", "twilight", "distorted", "immense", "infinite", "unfathomable", "forgotten", "shattered", "fading", "distant", "undying", "faint", "mysterious", "noble", "distant", "empty", "endless", "mournful", "forgotten", "longing", "timeless", "paradoxical", "undisturbed", "forlorn", "shrouded", "obscured", "secluded", "hidden", "sorrowful", "ethereal", "unseen", "faded", "silent", "ancient", "neglected", "lost", "surreal", "untold", "faint", "unfading", "shifting", "momentary", "frozen", "wild", "transient", "frayed", "ghostly", "burned", "immortal", "unfathomable", "unchanging", "tragic", "arcane", "mystical", "hidden", "delicate", "drowned", "solitary", "forbidden", "blurred", "hidden", "fragile", "foreboding", "ancient", "untraceable", "suspended", "unbroken", "forever", "unseen", "distant", "forgotten", "hazy", "pale", "unbreakable", "endless", "unreached", "forgotten", "slow", "stilled", "veiled", "hidden", "transitory", "arcane", "abandoned", "immense", "powerful", "untold", "elusive", "undead", "hidden", "silent", "faraway", "faded", "shattered", "imminent", "unreachable", "faint", "mournful", "lightless", "subtle", "unchanged", "unmarked", "mysterious", "lonely", "graceful", "fragile", "suspended", "whispering", "paradoxical", "lost", "timeless", "unreachable", "evanescent", "sparse", "celestial", "distant", "undying", "perpetual", "unknown", "mournful", "luminous", "abandoned", "unheard", "worn", "delicate"}; const char *prepositions[] = { "beneath", "within", "above", "across", "through", "beyond", "among", "before", "after", "around", "throughout", "within", "behind", "underneath", "amongst", "upon", "along", "in", "upon", "against", "within reach of", "out of", "through the midst of", "into the heart of", "beside", "near", "between", "beyond the horizon", "beneath the stars", "amidst", "beyond the veil", "within the depths", "through the shadows", "out of sight", "in the wake of", "within reach", "on the edge of", "by the side of", "under the moon", "upon the winds", "against the tide", "beyond the bounds", "through the storm", "across the sea", "among the clouds", "beneath the waves", "in the light of", "in the quiet of", "among the whispers", "between the lines", "within the silence", "under the gaze of", "in the shadow of", "through the veil", "at the edge of", "against the night", "beneath the canopy", "within the embrace of", "through the passages of", "across the wilderness", "beyond the distance", "within the embrace", "under the sky", "atop the world", "in the company of", "across the ages", "within the heart of", "through the echoes", "under the spell of", "on the brink of", "in the glow of", "beneath the surface", "through the mist", "against the storm", "beyond the horizon", "within the arms of", "by the grace of", "through the darkness", "beneath the stars", "within the soul of", "on the shores of", "in the wake of", "under the weight of", "among the dreams", "against the current", "through the passage of time", "at the crossroads of", "beyond the shadow", "beneath the earth", "in the quietude of", "under the heavens", "across the dawn", "within the whispers of", "through the labyrinth", "beneath the heavens", "in the presence of", "among the echoes", "beyond the silence", "within the mystery", "in the shade of", "through the distance", "under the stars", "upon the wings of", "within the pulse of", "among the ruins", "beneath the sky", "under the veil of", "in the shadow of", "through the cracks of", "across the expanse", "in the stillness of", "beyond the edge", "within the wilds", "beneath the twilight", "against the light", "through the corridor", "in the heart of"}; const char *locations[] = { "horizon", "silence", "a distant dream", "burning sea", "endless void", "amber haze", "forgotten woods", "starlit sky", "edge of the world", "velvet night", "shadow's edge", "whispering winds", "edge of time", "moonlit shore", "twilight realm", "silver mist", "sunken city", "sacred grove", "crystal caves", "eternal forest", "frayed cliffs", "windswept plains", "quiet valley", "sun-drenched meadow", "hidden shore", "frozen tundra", "golden fields", "endless desert", "darkened abyss", "haunted castle", "violet mist", "lonely mountain", "forgotten valley", "sacred temple", "hollowed ground", "radiant ocean", "hidden valley", "ancient ruins", "broken sky", "rolling hills", "starry abyss", "murmuring stream", "forgotten temple", "endless night", "shifting sands", "fading light", "pale horizon", "golden sands", "forbidden realm", "icy peaks", "distant stars", "deep abyss", "silver lake", "silent forest", "midnight oasis", "glassy waters", "blackened desert", "lost city", "hidden cave", "mist-covered peaks", "ancient path", "shattered world", "starlit path", "endless nightfall", "darkened ocean", "vast unknown", "drifting clouds", "faraway place", "forgotten temple", "hidden garden", "rustling leaves", "floating island", "whispering cave", "dying light", "midnight forest", "enchanted glade", "secret garden", "ancient oak", "drowned city", "forgotten land", "deserted island", "black forest", "wandering path", "silver stream", "endless horizon", "haunting mountains", "darkened meadow", "lost path", "hidden sanctuary", "ethereal valley", "forgotten shore", "empty void", "endless canyon", "glowing embers", "crimson dusk", "frost-covered plains", "starry field", "forgotten shore", "sacred pool", "misty cliffs", "sunlit meadow", "phantom woods", "final frontier", "golden shore", "ocean's edge", "twilight mountains", "cloud-covered peaks", "fallen city", "magical forest", "moonlit grove", "veiled land", "shadowy glade", "fractured land", "endless river", "gleaming city", "eternal mountain", "quiet ocean", "lunar plains", "barren desert", "secret lake", "shattered moon", "shimmering horizon", "silver meadow", "forgotten trail", "haunted hills", "lost world", "deep forest", "stormy sea", "farthest reaches", "dark horizon", "desolate world", "shining shore", "abandoned temple", "emerald forest", "golden lake", "dark valley", "glowing forest", "ancient desert", "infinite sky", "abyssal depths", "whispering mountains", "sunken ruins", "sun-kissed plains", "forgotten peaks", "lonely lake", "starry sky", "distant mountains", "frozen lake", "endless sky", "misty waters", "frozen ocean", "lost temple", "moonlit valley", "midnight city", "twilight shore", "barren hills", "ethereal glen", "broken ruins", "hidden temple", "wandering hills", "forgotten desert", "midnight mountain", "crystal forest", "endless plains", "pale desert", "shadowed shore", "forgotten glade", "hidden plains", "distant shores", "shadowy valley", "sun-dappled forest", "haunted woods", "silent cliff", "unseen world", "darkened river", "endless waterfall", "frozen forest", "distant hill", "sun-bleached hills", "night-sky valley", "wild plains", "silent hills", "shimmering lake", "darkened wasteland", "ancient desert", "silent sea", "starry river", "blazing sky", "secret path", "twilight garden", "ruined city", "empty hill", "forgotten mountain", "glowing valley", "endless plain", "desolate field", "silver desert", "lost grove", "blackened hills", "silent garden", "ethereal river", "wandering ocean", "pale lake", "moonlit ocean", "cursed mountain", "dreamer's land", "ancient grove", "last frontier", "empty forest", "sky's edge", "shadowed mountain", "forgotten gorge", "silent cavern", "misty valley", "ancient river", "haunted desert", "endless forest", "cold expanse", "starlit mountain", "glowing river", "ethereal sea", "ghostly shore", "abandoned plain", "lost city", "empty ocean", "silver hills", "distant river", "broken land", "eternal sea", "glowing sky", "barren expanse", "fleeting dream", "haunted ocean", "forgotten sky", "distant ocean", "shadowed hill"}; const char *randomNoun() { return randomWord(nouns, sizeof(nouns) / sizeof(nouns[0])); } const char *randomVerb() { return randomWord(verbs, sizeof(verbs) / sizeof(verbs[0])); } const char *randomAdjective() { return randomWord(adjectives, sizeof(adjectives) / sizeof(adjectives[0])); } const char *randomPreposition() { return randomWord(prepositions, sizeof(prepositions) / sizeof(prepositions[0])); } const char *randomLocation() { return randomWord(locations, sizeof(locations) / sizeof(locations[0])); } int main() { srand(time(NULL) / 86400); // today's haiku // Construct a poem with 6 lines // printf("An Hermetic Poem:\n\n"); int verseCount = 1; // haiku for (int i = 0; i < verseCount; i++) { switch (rand() % 100) { case 0: printf("%s %s %s.\n", randomAdjective(), randomNoun(), randomVerb()); break; case 1: printf("%s %s %s %s.\n", randomAdjective(), randomNoun(), randomVerb(), randomLocation()); break; case 2: printf("Beneath the %s, the %s %s.\n", randomNoun(), randomAdjective(), randomVerb()); break; case 3: printf("Through the %s, %s %s %s.\n", randomLocation(), randomAdjective(), randomVerb(), randomNoun()); break; case 4: printf("%s %s, %s %s.\n", randomNoun(), randomVerb(), randomAdjective(), randomNoun()); break; case 5: printf("%s %s %s, lost in the %s.\n", randomAdjective(), randomVerb(), randomNoun(), randomLocation()); break; case 6: printf("A %s %s under the %s sky.\n", randomAdjective(), randomNoun(), randomNoun()); break; case 7: printf("In the %s of the %s, we %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 8: printf("%s whispers %s.\n", randomNoun(), randomVerb()); break; case 9: printf("With the %s %s, a %s %s.\n", randomAdjective(), randomNoun(), randomNoun(), randomVerb()); break; case 10: printf("%s %s in the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 11: printf("%s %s, across the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 12: printf("A %s %s beyond the %s.\n", randomAdjective(), randomNoun(), randomLocation()); break; case 13: printf("At the %s's edge, %s %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 14: printf("Among the %s, the %s %s.\n", randomNoun(), randomAdjective(), randomVerb()); break; case 15: printf("Through the %s %s %s.\n", randomNoun(), randomVerb(), randomLocation()); break; case 16: printf("%s calls %s, under the %s sky.\n", randomNoun(), randomVerb(), randomAdjective()); break; case 17: printf("%s in the %s, %s echoes.\n", randomVerb(), randomLocation(), randomNoun()); break; case 18: printf("A %s %s %s through the %s.\n", randomAdjective(), randomNoun(), randomVerb(), randomLocation()); break; case 19: printf("%s the %s, %s %s.\n", randomVerb(), randomNoun(), randomAdjective(), randomVerb()); break; case 20: printf("%s %s, by the %s's edge.\n", randomVerb(), randomAdjective(), randomLocation()); break; case 21: printf("Beneath the %s, a %s %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 22: printf("%s of the %s %s.\n", randomAdjective(), randomNoun(), randomVerb()); break; case 23: printf("With the %s, a %s %s.\n", randomNoun(), randomAdjective(), randomVerb()); break; case 24: printf("Among the %s, we %s %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 25: printf("A %s %s beneath the %s.\n", randomAdjective(), randomNoun(), randomLocation()); break; case 26: printf("%s %s within the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 27: printf("%s %s, beneath the %s.\n", randomNoun(), randomVerb(), randomLocation()); break; case 28: printf("Through the %s, a %s %s.\n", randomLocation(), randomAdjective(), randomNoun()); break; case 29: printf("Within the %s, the %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 30: printf("%s %s, under the %s sky.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 31: printf("By the %s, the %s %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 32: printf("A %s %s through the %s.\n", randomAdjective(), randomNoun(), randomLocation()); break; case 33: printf("We %s beneath the %s %s.\n", randomVerb(), randomAdjective(), randomNoun()); break; case 34: printf("%s %s across the %s.\n", randomNoun(), randomVerb(), randomLocation()); break; case 35: printf("%s, a %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 36: printf("Amidst the %s, a %s %s.\n", randomLocation(), randomAdjective(), randomNoun()); break; case 37: printf("By the %s's edge, the %s %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 38: printf("%s %s by the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 39: printf("%s %s, across the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 40: printf("Within the %s, a %s %s.\n", randomLocation(), randomAdjective(), randomNoun()); break; case 41: printf("%s of the %s %s.\n", randomNoun(), randomAdjective(), randomVerb()); break; case 42: printf("Through the %s, the %s %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 43: printf("%s in the %s, we %s.\n", randomAdjective(), randomLocation(), randomVerb()); break; case 44: printf("Among the %s, the %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 45: printf("%s %s across the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 46: printf("%s %s through the %s.\n", randomVerb(), randomNoun(), randomLocation()); break; case 47: printf("In the %s, the %s %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 48: printf("A %s %s by the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 49: printf("%s whispers %s through the %s.\n", randomNoun(), randomVerb(), randomLocation()); break; case 50: printf("Through the %s, the %s %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 51: printf("%s beyond the %s %s.\n", randomNoun(), randomLocation(), randomVerb()); break; case 52: printf("%s %s amidst the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 53: printf("%s's %s echoes in the %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 54: printf("%s falls across the %s.\n", randomAdjective(), randomLocation()); break; case 55: printf("Beneath the %s, the %s %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 56: printf("A %s %s in the %s.\n", randomAdjective(), randomNoun(), randomLocation()); break; case 57: printf("In the %s, the %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 58: printf("At the %s's edge, we %s.\n", randomLocation(), randomVerb()); break; case 59: printf("%s, fading through the %s.\n", randomAdjective(), randomLocation()); break; case 60: printf("With the %s, we %s through the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 61: printf("A %s %s beneath the %s.\n", randomAdjective(), randomNoun(), randomLocation()); break; case 62: printf("%s calls beneath the %s.\n", randomAdjective(), randomLocation()); break; case 63: printf("We %s through the %s.\n", randomVerb(), randomLocation()); break; case 64: printf("%s stands by the %s.\n", randomNoun(), randomLocation()); break; case 65: printf("%s beneath the %s, a %s %s.\n", randomVerb(), randomLocation(), randomAdjective(), randomNoun()); break; case 66: printf("In the %s, we %s the %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 67: printf("With the %s, we %s the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 68: printf("Through the %s, a %s %s.\n", randomLocation(), randomAdjective(), randomNoun()); break; case 69: printf("%s %s through the %s.\n", randomNoun(), randomVerb(), randomLocation()); break; case 70: printf("Across the %s, the %s %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 71: printf("%s the %s %s.\n", randomVerb(), randomAdjective(), randomNoun()); break; case 72: printf("We %s across the %s.\n", randomVerb(), randomLocation()); break; case 73: printf("%s's %s resounds in the %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 74: printf("%s whispers across the %s.\n", randomNoun(), randomLocation()); break; case 75: printf("%s the %s, a %s %s.\n", randomVerb(), randomNoun(), randomAdjective(), randomVerb()); break; case 76: printf("%s fades into the %s.\n", randomAdjective(), randomLocation()); break; case 77: printf("In the %s, the %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 78: printf("We %s beyond the %s.\n", randomVerb(), randomLocation()); break; case 79: printf("%s echoes in the %s.\n", randomNoun(), randomLocation()); break; case 80: printf("%s %s under the %s.\n", randomNoun(), randomVerb(), randomLocation()); break; case 81: printf("Through the %s %s %s.\n", randomLocation(), randomVerb(), randomNoun()); break; case 82: printf("In the %s, the %s %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 83: printf("With the %s, a %s %s.\n", randomAdjective(), randomNoun(), randomVerb()); break; case 84: printf("In the %s, we %s %s.\n", randomLocation(), randomVerb(), randomNoun()); break; case 85: printf("Through the %s, a %s %s.\n", randomLocation(), randomAdjective(), randomNoun()); break; case 86: printf("A %s %s across the %s.\n", randomAdjective(), randomNoun(), randomLocation()); break; case 87: printf("%s calls, fading into the %s.\n", randomNoun(), randomLocation()); break; case 88: printf("By the %s's edge, the %s %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 89: printf("A %s stands in the %s.\n", randomAdjective(), randomLocation()); break; case 90: printf("With the %s, the %s %s.\n", randomAdjective(), randomNoun(), randomVerb()); break; case 91: printf("In the %s, we %s the %s.\n", randomLocation(), randomVerb(), randomAdjective()); break; case 92: printf("Among the %s, the %s %s.\n", randomLocation(), randomNoun(), randomVerb()); break; case 93: printf("By the %s's edge, a %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 94: printf("%s %s beneath the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 95: printf("Across the %s, a %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 96: printf("Through the %s, the %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 97: printf("In the %s, a %s %s.\n", randomLocation(), randomAdjective(), randomVerb()); break; case 98: printf("%s %s across the %s.\n", randomAdjective(), randomVerb(), randomLocation()); break; case 99: printf("In the %s, the %s %s.\n", randomLocation(), randomVerb(), randomNoun()); break; } } return 0; }